Tag: CG Society

CG Society: Iron Man 3

This was the first foray into the Marvel universe for Cinesite. I spoke to the studio’s VFX Supervisor Simon Stanley-Clamp in London. Cinesite came in nine weeks before completion and finished off 104 shots, with 99 shots making the final movie cut, and two which were awarded on the final day of delivery. “This was […]

CGSociety: Skyfall

In case you’ve been under a rock, Skyfall is the latest James Bond franchise adventure movie, the 23rd excursion for the Ian Fleming stories. A long list of VFX studios were given rope on the production, including Cinesite, MPC, DNeg and Framestore. Thankfully, the Bond series are not being created in stereo, I’m assuming that […]

CG Society: Production Focus – John Carter

What does it take to create a planet? A lot more effort than can fit in a seven day week. Ask the hundreds of artists at Cinesite who spent two years creating Martian environments, cities and airships for Disney’s film John Carter, or the 120 animators plus several hundred in the supporting cast at Double […]

CG Society: Coordinating Another Alien Invasion

CGsociety’s Paul Hellard gets a look in on Cinesite’s work for the Battle: Los Angeles. The film follows a marine platoon that’s battling against an alien invasion. Cinesite’s Ben Shepherd was that facility’s VFX Supervisor, responsible for a tally of 110 shots. There was also a fair bit of asset swapping between the studios too. […]